HDRI or modeled scene for enviroment
Posted: Wed Apr 15, 2015 12:30 am
I will be animating a few gadgets -- mostly simple orbits around them, and would like them to look as attractive as possible.
I was just looking at the concept Lexus camera orbit video clip in the Octane showcase:
http://home.otoy.com/render/octane-render/showcase/
... and I am wondering if this has been created with an HDRI scene around it (set to visible in Octane), or if it is rendered in an actual 3D architectural setting (or a combination of a 3D scene plus a hidden HDRI environment for the lighting solution). If the surroundings are simply an HDRI environment, are there any techniques to get the floor to look like it is integral with the environment?
I tested a bunch of free HDRI panoramas in the environment channel set to visible, but the results weren't great. I could purchase one if I find a good source and it looks like it will perform well. Also, if I orbit around the subject, even if it is a panoramic HDRI, it seems like it may be tricky to get the subject to match up to the panorama, with respect to scale and camera angle.
I don't have a lot of time to spend building a scene, but may do so if necessary.
Any tips on creating good animations like this will be much appreciated!
I was just looking at the concept Lexus camera orbit video clip in the Octane showcase:
http://home.otoy.com/render/octane-render/showcase/
... and I am wondering if this has been created with an HDRI scene around it (set to visible in Octane), or if it is rendered in an actual 3D architectural setting (or a combination of a 3D scene plus a hidden HDRI environment for the lighting solution). If the surroundings are simply an HDRI environment, are there any techniques to get the floor to look like it is integral with the environment?
I tested a bunch of free HDRI panoramas in the environment channel set to visible, but the results weren't great. I could purchase one if I find a good source and it looks like it will perform well. Also, if I orbit around the subject, even if it is a panoramic HDRI, it seems like it may be tricky to get the subject to match up to the panorama, with respect to scale and camera angle.
I don't have a lot of time to spend building a scene, but may do so if necessary.
Any tips on creating good animations like this will be much appreciated!