HELP! ... Warning: Render has failed
Posted: Sat Apr 11, 2015 10:56 pm
(I accidentally posted this in the standalone forum. Trying again here.)
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I'm working on a scene with lots of proxied vegetation. I've hit the point where adding one plant causes the Octane preview to fail. It sounds like I've maxed out the graphics cards's RAM, but I don't see any indication of that.
At the top of the viewport it says: Mem: 2.670/5.572 GB. I'm running two GTX GeForce GTX 780 cards.
The MAX file is 185MB. Total of all maps and proxies is about 1.25GB.
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I was running v2.15 before. I've since upgraded to 2.21.1, but no joy. I ticked the "Use CPU memory" box, and increased the limit to 16 - still no luck. When it fails in this version and with those settings the viewport stats said 0 GPU use, and something like 9.5/16.0 GB of CPU.
Why is it crashing?
Is there a workaround?
I'm almost done with this job, and this has me shut down. Any help is appreciated!!!
===
I'm working on a scene with lots of proxied vegetation. I've hit the point where adding one plant causes the Octane preview to fail. It sounds like I've maxed out the graphics cards's RAM, but I don't see any indication of that.
At the top of the viewport it says: Mem: 2.670/5.572 GB. I'm running two GTX GeForce GTX 780 cards.
The MAX file is 185MB. Total of all maps and proxies is about 1.25GB.
===
I was running v2.15 before. I've since upgraded to 2.21.1, but no joy. I ticked the "Use CPU memory" box, and increased the limit to 16 - still no luck. When it fails in this version and with those settings the viewport stats said 0 GPU use, and something like 9.5/16.0 GB of CPU.
Why is it crashing?
Is there a workaround?
I'm almost done with this job, and this has me shut down. Any help is appreciated!!!