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UDIMS

Posted: Sat Apr 11, 2015 9:06 pm
by jagger
Any change to get udim support it the near future?

Re: UDIMS

Posted: Sun Apr 12, 2015 3:24 am
by riggles
+1 Would be really nice to use these.

Re: UDIMS

Posted: Mon Apr 13, 2015 2:43 pm
by realise
+1 here

UDIM's are a standard for any high-end feature / TV commercial work.

Re: UDIMS

Posted: Tue Apr 14, 2015 1:49 am
by face_off
+1

Re: UDIMS

Posted: Tue Apr 14, 2015 1:59 pm
by spillstudios
udims please

Re: UDIMS

Posted: Tue Apr 14, 2015 2:46 pm
by riggles
There was a recent camera match/lighting/render/comp job I had to do. Quick turnaround, of course, and perfect for Octane. Except the 8K texture tiles were painted by a Mari artist. Oops, so much for Octane. But that's ok. Mari isn't very popular in VFX, right?

Re: UDIMS

Posted: Wed May 06, 2015 4:31 am
by fatrobotsneedlove
+1

Re: UDIMS

Posted: Thu Jul 02, 2015 8:32 am
by face_off
The next release of the OctaneRender for Modo plugin will add UDIM support.

Pls see http://render.otoy.com/forum/viewtopic. ... 20#p241420 for a video of it in action.

Paul

Re: UDIMS

Posted: Thu Jul 02, 2015 8:38 am
by glimpse
jaw dropped out! =) Great addition, Paul!

Re: UDIMS

Posted: Fri Jul 03, 2015 2:14 am
by fatrobotsneedlove
Is it just for the modo plugin or will standalone have it as well