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Feature Request: Extract Node Buttons

Posted: Fri Mar 27, 2015 6:59 pm
by Refracty
It would be great to extract the (sub)node of the mesh-node by clicking a button, transfering all setting that are just set.

Very often we open a mesh and tweak shaders there, forgetting to setup a "real" shading network with unique shaders.
When the mesh is updated the materials are messed, when they are not setup with unique material nodes.
So please can we have a small icon in the material node window (on the right side) to extract the material nodes (or cameras, emvironments and so on) to continue to setup the shading network.

Re: Feature Request: Extract Node Buttons

Posted: Fri Mar 27, 2015 7:17 pm
by glimpse
Refracty wrote:It would be great to extract the (sub)node of the mesh-node by clicking a button, transfering all setting that are just set.

Very often we open a mesh and tweak shaders there, forgetting to setup a "real" shading network with unique shaders.
When the mesh is updated the materials are messed, when they are not setup with unique material nodes.
So please can we have a small icon in the material node window (on the right side) to extract the material nodes (or cameras, emvironments and so on) to continue to setup the shading network.
I don't know if You're looking for that - but Copy node (material, camera, imager, even map or value) from window on the right, & then pasting as a node is possible =) - I always use that' cos I like to have slightly different nodes to connect, disconnect fast =) I try to group them to so I would have different portion of the scene in separate tabs too =)

If that sounds messy - say it & I will make some print screens =)

Re: Feature Request: Extract Node Buttons

Posted: Tue Mar 31, 2015 4:26 am
by ruthenoid
+1
I would highly appreciate such a function. Copy-pasting >20 shaders takes a long time.

Re: Feature Request: Extract Node Buttons

Posted: Tue Mar 31, 2015 6:25 am
by abstrax
ruthenoid wrote:+1
I would highly appreciate such a function. Copy-pasting >20 shaders takes a long time.
Just select all nodes and copy and paste them in one go.