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Camera Correction / Orthographic Target Perspective

Posted: Wed Mar 25, 2015 7:28 pm
by lunarstudio
I have a large project of 1,500 images made difficult because I cannot simulate orthographic views (straight on) using Octane Cameras.

While I realize it's not "realistic" per se, it would be very handy for some technical illustrations.

Same applies to Camera Correction.

I realize that it exists for the Free Camera but the Free Camera lacks some of the other controls.

Re: Camera Correction / Orthographic Target Perspective

Posted: Thu Mar 26, 2015 10:31 am
by 3dgeeks
Hi Lunar.

To vertically correct a camera use an octane camera, and make sure its is horizontal and then use x and y offsets in the camera object panel. I think this is actually a more correct way than the method max uses.

For the orthographic camera, use a standard camera, set the Orthographic projection tickbox, and off you go.