Page 1 of 2
Phantom Scatter for Octane Render gallery
Posted: Sun Mar 22, 2015 5:23 pm
by Phantom107
Re: Phantom Scatter for Octane Render gallery
Posted: Wed Apr 01, 2015 11:24 pm
by Phantom107
Two images by studio Fellowla, taking great advantage of IMAGE-based scatter.

Re: Phantom Scatter for Octane Render gallery
Posted: Thu Apr 02, 2015 12:24 pm
by Bendbox
Man those are nice!
Re: Phantom Scatter for Octane Render gallery
Posted: Mon Apr 06, 2015 4:46 am
by Scottiefeng
Nice.
Bought this software and could not find time yet to study. Will upload later.
Re: Phantom Scatter for Octane Render gallery
Posted: Sat Aug 08, 2015 2:11 pm
by Phantom107
Re: Phantom Scatter for Octane Render gallery
Posted: Sat Aug 08, 2015 6:26 pm
by LightwaveGuru
hi,
you mean light transmission!?
so call the complete node for example "light transmission node"
viewtopic.php?f=5&t=48999
here the node as "diagramm".(i build a light transmission controller with a bw bitmap. with gamma up and down you can than say more and harder transmitting light with a special light color (extra color controller) or softer and not so much light transmitting. that mean you can control the light power from transmitting light, the color of the transmitting light and the transmitting effect in percent for the "opacity" from the light transmission subnode. only the "opacity effect" is meaned. i call it transmission efficiency. the subnode is de facto the bw bitmap himself and your own free hand gamma correction/interpretation. LOL
snip lwguru
Re: Phantom Scatter for Octane Render gallery
Posted: Sun Aug 09, 2015 12:07 pm
by Phantom107
Thanks for sharing

Re: Phantom Scatter for Octane Render gallery
Posted: Sun Aug 09, 2015 6:42 pm
by Elvissuperstar007
add a tile and brick randomly varying degrees of detail
Re: Phantom Scatter for Octane Render gallery
Posted: Sun Aug 09, 2015 6:48 pm
by Elvissuperstar007
Re: Phantom Scatter for Octane Render gallery
Posted: Sun Aug 09, 2015 6:54 pm
by Elvissuperstar007
random brick pattern
here is my model of clinker, can be used