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Introducing... GPU Turbine

Posted: Fri Mar 20, 2015 7:11 pm
by Seekerfinder
In (intermittent) development for way too long, Pixel Redemption is proud to introduce, GPU Turbine

The soft launch is only the start of the second phase of this journey and we are excited to see where it may lead. I'd like to thank the Octane dev team at Otoy for continuing development of an increasingly awesome product and making fast, photo-realistic rendering more accessible. In particular, I'd like to thank Fuzzybro for developing a brilliant plugin for SketchUp, which was instrumental in the development of the product.

More at http://www.pixelredemption.com


Best,
Seeker
GPUT_02.jpg
21-FRONT EL - NO FAN - B.jpg

Re: Introducing... GPU Turbine

Posted: Fri Mar 20, 2015 7:31 pm
by glimpse
well, That's a very interesting piece
Could You tell us more about it? =)

Re: Introducing... GPU Turbine

Posted: Fri Mar 20, 2015 7:37 pm
by Tutor
Seekerfinder wrote:In (intermittent) development for way too long, Pixel Redemption is proud to introduce, GPU Turbine

The soft launch is only the start of the second phase of this journey and we are excited to see where it may lead. I'd like to thank the Octane dev team at Otoy for continuing development of an increasingly awesome product and making fast, photo-realistic rendering more accessible. In particular, I'd like to thank Fuzzybro for developing a brilliant plugin for SketchUp, which was instrumental in the development of the product.

More at http://www.pixelredemption.com

Best,
Seeker

Here [ http://render.otoy.com/forum/viewtopic. ... 55#p226955 ] I posted about the beauty of the human mind; now Seeker introduces Exhibit 1: Simple, Beautiful, Innovative and Functional. It's just what I want. Seeker is a mind reader too.

Re: Introducing... GPU Turbine

Posted: Fri Mar 20, 2015 7:38 pm
by ristoraven
Big fan in front.

I´d say, pretty awesome innovation.

Patented already? At least pending?

Re: Introducing... GPU Turbine

Posted: Fri Mar 20, 2015 8:18 pm
by Tutor
Since it uses such a large diameter fan, the fan might not have to turn at speeds high enough to add significantly to the noise inherent in running 7xGTX Titan Xs. But if there's a custom order option I'd like a two fan model for a push-pull effect (more cooling when both fans are operating and a backup should one fail), with a push fan in the front and a pull fan in the back, sort of like this [ http://www.tomshardware.com/answers/id- ... ation.html ] with the GPUs treated (as they really are) like radiators. My wondering mind: cylindrically shaped GPU enclosure + cylindrical air ducts = multi purposing-> Now I'm wondering whether there is a sufficient extension on the rear of the cylinder to allow me to attach ducting to fit around it tightly to divert that heat to some other environmental sound use (thus taking it far away from the room housing the system) such as to warming other cool spaces [ discussed here [ http://render.otoy.com/forum/viewtopic. ... 92#p224792 ] } when the weather is cold or very cool (we just had one of the coldest winters that I've experienced here - is it climate change?) or to divert the heat out my structure during the blazing hot summers we have here in the southern US. I could send the warm air into the heating system's return air duct when it's cool/cold; lower the thermostat or just run the fan; and use that heat to do what I'd otherwise use costly fossil fuels to do. A cooler/heater would be a win-win environmentally and just require that the cylinder extend an inch beyond that rear fan that I'd like. A third "win" would be the transporting of the heat from the room housing the system -> leading to cooler GPUs.

P.S. Just don't forget to close the warmth supply ducts to the room that you want to keep cool. Furthermore, I completely relinquish any proprietary interest in any of these suggestions. So whoever choses to use them to help preserve our environment or otherwise to improve anything they have in mind is free to do so - we're all cousins and I love you all.

Re: Introducing... GPU Turbine

Posted: Sat Mar 21, 2015 7:50 am
by ten
That is a crazy ass idea, seeker... love it! hope you do well with this!

ten

Re: Introducing... GPU Turbine

Posted: Sat Mar 21, 2015 1:57 pm
by rappet
That is something to keep an eye on... Beautiful concept!

Re: Introducing... GPU Turbine

Posted: Sat Mar 21, 2015 2:13 pm
by glimpse
rappet wrote:That is something to keep an eye on... Beautiful concept!
agree, the idea is very good, but here few concerns/questions..

* what is the mobo driving this,
* what is the quality of risers/ribon cables,
* at what speeds those links operate,

next bunch is about fan/grill, looks/quality..

* how good the fan, how much airflow it provides,
* how that bent acrylic/plastic going to look in real world..
* what is additional cost of this, compared to DIY box'ed solution
* what is the value, compared to watercooling.

to sum up, there are a lot of questions & I believe Guys creating this already thought out true majority of them. Just curious how much thought goes into looks & how much into performance boost..'cos if it works as it could..-this might be one of the best aircooled solutions, if it slips on the looks/build quality & doesn't deliver additional boost - then it's quite, I'd say, matter of taste.

Just to ilustrate, I love Amfeltecks GPU cluster as a solution, but it has one flaw in my eyes - connection speed is way too slow, unless You're using it only when You need to crunch big stills - in animations or trying to have fast update when You working with larger projects..it would be painful! I'd love to see them bumping that speck a bit to 8x or even 16x..

Re: Introducing... GPU Turbine

Posted: Sun Mar 22, 2015 10:16 pm
by igor73
Awesome peice of kit!

Re: Introducing... GPU Turbine

Posted: Mon Mar 23, 2015 12:45 am
by p3taoctane
Lots'o possibilty... interesting