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Objects Hidden by Reflections in 3.0 ??!!

Posted: Thu Mar 19, 2015 12:26 am
by MrFurious
...or am I misinterpreting this:

"Split render passes, advanced per object reflection controls: OctaneRender 3 allows artists to split render passes into raw lighting and albedo passes, and adds fine-grained reflection, shadow and illumination casting controls per object or layer. These elements can also be built into the export, whether it is a light field, VR scene, or a movie file."