Linear workflow (different results - tone mapped)
Posted: Fri Mar 13, 2015 12:55 pm
Hello, i try to match my render passes in linear(tone mapped) workflow.
If i select: "render buffer type: float (tonemapped)"-> the beauty image looks nice (as i wish)
problem here: if i match all my passes in photoshop ( all merged with linear dodge (add)), the image looks a way to bright!!!
PS: If i select: "render buffer type: float without "tone mapped", every looks fine, but the colors are different( more red)
Can anyone tell me where my problem is?
best
If i select: "render buffer type: float (tonemapped)"-> the beauty image looks nice (as i wish)
problem here: if i match all my passes in photoshop ( all merged with linear dodge (add)), the image looks a way to bright!!!
PS: If i select: "render buffer type: float without "tone mapped", every looks fine, but the colors are different( more red)
Can anyone tell me where my problem is?
best