Page 1 of 1

Render passes and motion blur

Posted: Wed Mar 11, 2015 6:04 pm
by mikefrisk
Is this something that will be supported in the future? It would be very nice if my material ID's and ZDepth passes had motion blur.

Re: Render passes and motion blur

Posted: Wed Mar 11, 2015 6:12 pm
by juanjgon
You only need to enable the "Distributed ray tracing" option in the passes node ;)

-Juanjo

Re: Render passes and motion blur

Posted: Wed Mar 11, 2015 7:46 pm
by mikefrisk
Ha! I feel silly, as usual. Thanks juanjgon!