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Materials saving/importing

Posted: Fri Mar 06, 2015 8:26 pm
by Rafael-Vallaperde
Hello everyone.

I saved a few materials and would like to import them to be used on another scene.(Through the save/import materials in CINEMA4D menu)

Everything goes well, they are imported just fine, however, i lose the referencing on mix materials, so i have to drag them into their slots again.

Another thing that i loose is the texture paths.

Does anybody know how to successfully import export materials so they won't lose their paths and remember their place inside mix materials.

Cheers!

Re: Materials saving/importing

Posted: Fri Mar 06, 2015 10:34 pm
by aoktar
method 1- assign all materials to a null, and copy/paste null to other scene.
method 2- save your materials to livedv->localdb, import to other scene from localdb

Re: Materials saving/importing

Posted: Fri Mar 13, 2015 5:28 pm
by rwalker
Searching the manual(s), I cannot find how to save materials to localdb - can you point me to where those instructions are? Thank you.

Re: Materials saving/importing

Posted: Fri Mar 13, 2015 6:36 pm
by aoktar
It's new. You can create categories from standalone or plugin. Select localdb as others. Right click menu on material area. create new categories. Later drop down your octane materials to material area. Or do similar actions in standalone.

Re: Materials saving/importing

Posted: Fri Apr 14, 2017 9:38 pm
by haffy
Any updates on this? Possible to save em to Content Browser?

Re: Materials saving/importing

Posted: Tue Apr 18, 2017 7:21 pm
by aoktar
haffy wrote:Any updates on this? Possible to save em to Content Browser?
It's not possible for mixmaterials. Go with localdb. Your materials will be visible from standalone and other octane plugins too.

Re: Materials saving/importing

Posted: Tue Aug 08, 2017 1:33 pm
by FxDesign
Aoktar, is it possible to change the preview of a material in the localDB (by an other image), like in the content browser.

Example:
example.JPG

Re: Materials saving/importing

Posted: Tue Aug 08, 2017 2:39 pm
by Studio21
FxDesign wrote:Aoktar, is it possible to change the preview of a material in the localDB (by an other image), like in the content browser.

Example:
example.JPG

I'll second that and also ask if its possible to have a different material preview in the C4D material manager. a sphere isn't really suitable for edge effects and such. a shaderball would be much better

Thx,
Guy

Re: Materials saving/importing

Posted: Wed Aug 16, 2017 8:48 am
by FxDesign
any news ?

Re: Materials saving/importing

Posted: Wed Aug 16, 2017 10:13 am
by aoktar
FxDesign wrote:any news ?
What about?