C4D - Hide HRD Environment from camera
Posted: Thu Feb 26, 2015 12:12 am
I'm playing with the environment tag with an image texture - everything works fine but I could not find a way to hide the environment from camera - is that possible?
Also, the same goes for area lights - i like how area lights are reflecting on top of glossy objects however I don't want to render the actual lights themselves. I only want to see the reflections they cause. When I turn the opacity down for lights, it also removes the lights' speculars.
Not sure if both above are connected, but just assuming there might be a "compositing tag" or something along the lines to solve both problems.
Also, the same goes for area lights - i like how area lights are reflecting on top of glossy objects however I don't want to render the actual lights themselves. I only want to see the reflections they cause. When I turn the opacity down for lights, it also removes the lights' speculars.
Not sure if both above are connected, but just assuming there might be a "compositing tag" or something along the lines to solve both problems.