Index of Refraction (IOR) question..
Posted: Wed Feb 25, 2015 2:10 pm
I have read the manual buy still I am a little bit confused about the "index" value to input when I have to create metal materials.
Observing the materials stored on the DataBase seems that the correct procedure must be:
- set 1.0 in the "index" field,
- set 1.0 and generally a black color in the "specular" field,
- generally set 0 and black color in the "diffuse" field,
- work around the correct value of "roughness" finding the desidered aspect of the material.
Is the correct procedure?
In that case, when is useful to use the phisically correct IOR value?
For example:
If I want to create an Aluminium material, I should input an IOR of 1.44, but in this case I'll can't reach the correct aspect of the material (almost for my test and -limited- experience).
Thanks to all.
Luca
Observing the materials stored on the DataBase seems that the correct procedure must be:
- set 1.0 in the "index" field,
- set 1.0 and generally a black color in the "specular" field,
- generally set 0 and black color in the "diffuse" field,
- work around the correct value of "roughness" finding the desidered aspect of the material.
Is the correct procedure?
In that case, when is useful to use the phisically correct IOR value?
For example:
If I want to create an Aluminium material, I should input an IOR of 1.44, but in this case I'll can't reach the correct aspect of the material (almost for my test and -limited- experience).
Thanks to all.
Luca