Scaling issues in maya
Posted: Fri Nov 26, 2010 9:03 pm
Starting to learn Maya coming from C4D and having some troubles setting scale correctly, nothing seems to work quite right. I did have some initial trouble with C4D when I first started working with octane but I eventually got it right. With maya I can't seem to get there...
1. Maya > settings/preferences > units = centimeter
2. Octane > account prefs > OBJ mesh import > centimeters to meters. Quit octane.
3. Maya - make room sized box in maya, w: 1200 cm, h:300 cm, d:900cm
4. Maya - make camera, move inside room, delete a wall to let some light in (started out making windows but wanted to go faster for tests)
5. Export using script.
My camera ends up not in the right place, it's really far away looking at a "tiny" box.
Sometimes I also get those "incorrect scale" circles. Sometimes I cannot move the camera inside the box, moving the camera forward gets "stuck" somehow and can't move forward anymore, but also can't get closer to the box.
Also, my camera is TINY in the maya views. Is it all an issue of maya scales? I setup to be cm, make a 100 cm square box, make a camera and the camera from the other views looks like an ant. It doesn't affect the view from looking from the camera, but it seems like a giveaway that something is up.
I get even wierder results if I try to set units to meters in Maya and meters to meters in Octane... Lots of those scale issue circles and the AO looks like wireframe for the edges.
What am I missing?
1. Maya > settings/preferences > units = centimeter
2. Octane > account prefs > OBJ mesh import > centimeters to meters. Quit octane.
3. Maya - make room sized box in maya, w: 1200 cm, h:300 cm, d:900cm
4. Maya - make camera, move inside room, delete a wall to let some light in (started out making windows but wanted to go faster for tests)
5. Export using script.
My camera ends up not in the right place, it's really far away looking at a "tiny" box.
Sometimes I also get those "incorrect scale" circles. Sometimes I cannot move the camera inside the box, moving the camera forward gets "stuck" somehow and can't move forward anymore, but also can't get closer to the box.
Also, my camera is TINY in the maya views. Is it all an issue of maya scales? I setup to be cm, make a 100 cm square box, make a camera and the camera from the other views looks like an ant. It doesn't affect the view from looking from the camera, but it seems like a giveaway that something is up.
I get even wierder results if I try to set units to meters in Maya and meters to meters in Octane... Lots of those scale issue circles and the AO looks like wireframe for the edges.
What am I missing?