Tire-sidewall bump mapping - gone wild
Posted: Sun Feb 22, 2015 10:57 pm
I am now dubbing myself "MasterNoob" as I can't seem to get the simplest results
Actually this is more of a C4D thing but can anyone assist with how to get a sidewall bump map correct on a tire?
I am using the same texture on both similar sized wheels and getting a very different result.
In this first pic The texture is in the bump channel and although it is not really correct it is at least showing up on the sidewall of the tire. You can also see the tire wheel combo is built using an inner tire and a tread component.
However removing the tread feature for closer viewing even when using the same texture on the inner tire of the combo the texture is over-sized and skewed across the tire rather than around the sidewall.
Any help for young masternoob would be appreciated
These are my settings which are exactly the same for both tires using the texture in the bump map channel of each
Actually this is more of a C4D thing but can anyone assist with how to get a sidewall bump map correct on a tire?
I am using the same texture on both similar sized wheels and getting a very different result.
In this first pic The texture is in the bump channel and although it is not really correct it is at least showing up on the sidewall of the tire. You can also see the tire wheel combo is built using an inner tire and a tread component.
However removing the tread feature for closer viewing even when using the same texture on the inner tire of the combo the texture is over-sized and skewed across the tire rather than around the sidewall.
Any help for young masternoob would be appreciated
These are my settings which are exactly the same for both tires using the texture in the bump map channel of each