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killing particles

Posted: Tue Feb 17, 2015 3:00 pm
by Wenneker
Is it possible to remove killed particles from the render?
I have a collision event where upon collion a particle is killed and a new one is spawned. The new one shows up fine but the destroyed particle remains visible in the render.

Re: killing particles

Posted: Tue Feb 17, 2015 3:02 pm
by Wenneker
Nevermind. When set to movable proxy instead of scatter it works as expected.