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Team Render Benefits?

Posted: Tue Feb 17, 2015 1:41 am
by garytyler
What are the benefits of getting the extra plugin license for Team Render in C4D? I understand the technical differences concerning how the project is sent to each node for processing but what are the user benefits? Is it just to be rendering frames throughout an animation simultaneously?

I have been running a Macbook Pro with a GTX Titan eGPU and I just added a PC running x1 Titan + x2 GTX 580s. The network rendering is beautiful. I love that I can let the render run on my local GPUs and the network node can jump in and lend a hand whenever it's not busy with something else. Also it's impressive how well it contributes to Live View.

Just wondering how Team Render would benefit me. I would like to be able to use my local GPUs for working in Live View while my network nodes render in the background. Is there a solution for that?

Re: Team Render Benefits?

Posted: Tue Feb 17, 2015 8:41 pm
by garytyler
Is this information available somewhere and I am expected to know it? If so, can someone provide a link at least?

Re: Team Render Benefits?

Posted: Tue Feb 17, 2015 8:49 pm
by aoktar
there is no a exact answer for this. Lot of parameters in question. Preperation, sending and compiling geometry/textures to gpus, sending data over network. Also how you set the scenes with render settings and object tags. Lot of things will affect the result times.