Team Render Benefits?
Posted: Tue Feb 17, 2015 1:41 am
What are the benefits of getting the extra plugin license for Team Render in C4D? I understand the technical differences concerning how the project is sent to each node for processing but what are the user benefits? Is it just to be rendering frames throughout an animation simultaneously?
I have been running a Macbook Pro with a GTX Titan eGPU and I just added a PC running x1 Titan + x2 GTX 580s. The network rendering is beautiful. I love that I can let the render run on my local GPUs and the network node can jump in and lend a hand whenever it's not busy with something else. Also it's impressive how well it contributes to Live View.
Just wondering how Team Render would benefit me. I would like to be able to use my local GPUs for working in Live View while my network nodes render in the background. Is there a solution for that?
I have been running a Macbook Pro with a GTX Titan eGPU and I just added a PC running x1 Titan + x2 GTX 580s. The network rendering is beautiful. I love that I can let the render run on my local GPUs and the network node can jump in and lend a hand whenever it's not busy with something else. Also it's impressive how well it contributes to Live View.
Just wondering how Team Render would benefit me. I would like to be able to use my local GPUs for working in Live View while my network nodes render in the background. Is there a solution for that?