Octane Server crashing at specific frame of animation
Posted: Thu Feb 12, 2015 3:26 pm
My Animation crashes Octane server at frame 60. This also occurs when I try a still render for frame 60. Everything before frame 60 renders fine. And I tested random frames after 60 and those seem to render fine too (I am continuing to render my animation at frame 61 right now and will see if it makes it all the way through to frame 180).
This is using the latest Blender Octane release with server version 7.2 on OSX 10.9.5. The only error message for Blender in console is “Octane: ERROR starting render.”
On the server side, terminal console’s only error is “Segmentation fault: 11”.
OctaneServer v. 7.2
Octane: Starting Octane engine...
Octane: ...started
Octane: Activating license...
Octane: found stored license info...
Octane: ...activated
Octane: LiveDB cache refresh started...
Octane: LiveDB cache refresh complete
Segmentation fault: 11
I can provide source files, but it is a fluid simulation and is 1.38 GB with the sim cache files (maybe those aren’t necessary?).
This is using the latest Blender Octane release with server version 7.2 on OSX 10.9.5. The only error message for Blender in console is “Octane: ERROR starting render.”
On the server side, terminal console’s only error is “Segmentation fault: 11”.
OctaneServer v. 7.2
Octane: Starting Octane engine...
Octane: ...started
Octane: Activating license...
Octane: found stored license info...
Octane: ...activated
Octane: LiveDB cache refresh started...
Octane: LiveDB cache refresh complete
Segmentation fault: 11
I can provide source files, but it is a fluid simulation and is 1.38 GB with the sim cache files (maybe those aren’t necessary?).