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Octane Hanging
Posted: Thu Feb 12, 2015 3:23 pm
by jeffbriant
Hey guys, I had this happen twice in a row and I'm hoping it isn't a GPU issue since I'm on a mac and it's hard to replace them.
my render was taking 1 minute 20 seconds per frame and then just stopped on a frame and stayed there. Kind of like it was hanging, for 16 hours. My GPU's memory or processor were at 5-10% numbers (i use istat) and i had to start the render again from that frame, which rendered normally. The render kind of just timed out.
Re: Octane Hanging
Posted: Thu Feb 12, 2015 3:26 pm
by aoktar
i can't see any good info here. Do you using info render passes in rendering?
Re: Octane Hanging
Posted: Thu Feb 12, 2015 3:31 pm
by jeffbriant
I'm rendering only a beauty pass and an object id pass.
Here's my Octane log, it seemed to do it again just now. Says it can't read preset file at the bottom of this post.
Started logging on 12.02.15 09:59:57
OctaneRender version 2.16 (2160000)
---- FRAME 510 DOC:0x00000001383D7F00 vpfps:24 rfps:24 first:1 fullUpd:0 updMthd:0 nodes:0 links:0 ----
Tried to access null item
Tried to access null item
Tried to access null item
Tried to access pin via an invalid ID P_EFFICIENCY (38)
Tried to access null node pin
Can't connect node 'RGB Color' (NT_TEX_RGB, 0x7ff57ea78900) to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node 'Zipper Line' (NT_UNKNOWN, 0x11ae380b8)
Tried to access pin via an invalid ID P_TRANSFORM (207)
Tried to access null node pin
--------------------------- EXPORT LOG ---------------------------
Export materials time= 1732.467 ms
Collect objects time= 0.426 ms
Meshes creation time = 849.041 ms
Octane voxelization time = 0 ms
Sending to Octane engine time = 0 ms
Total export Time = 25546.822 ms
Save result for file /Volumes/MEDIA 1/Dropbox/150110 - */4 - 3D Assets-Renders/3 - Rough Renders/4 - Jacket Roughs/2 - HybridgeLite 04/02_HybridgeLite04__ObjId0510.png -> 1
---- FRAME 511 DOC:0x00000001383D7F00 vpfps:24 rfps:24 first:0 fullUpd:0 updMthd:0 nodes:132 links:18 ----
Tried to access pin via an invalid ID P_EFFICIENCY (38)
Tried to access null node pin
Can't connect node 'RGB Color' (NT_TEX_RGB, 0x7ff57ea78900) to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node 'Zipper Line' (NT_UNKNOWN, 0x11ae380b8)
Tried to access pin via an invalid ID P_TRANSFORM (207)
Tried to access null node pin
Save result for file /Volumes/MEDIA 1/Dropbox/150110 - */4 - 3D Assets-Renders/3 - Rough Renders/4 - Jacket Roughs/2 - HybridgeLite 04/02_HybridgeLite04__ObjId0511.png -> 1
---- FRAME 512 DOC:0x00000001383D7F00 vpfps:24 rfps:24 first:0 fullUpd:0 updMthd:0 nodes:134 links:18 ----
Save result for file /Volumes/MEDIA 1/Dropbox/150110 - */4 - 3D Assets-Renders/3 - Rough Renders/4 - Jacket Roughs/2 - HybridgeLite 04/02_HybridgeLite04__ObjId0512.png -> 1
---- FRAME 513 DOC:0x00000001383D7F00 vpfps:24 rfps:24 first:0 fullUpd:0 updMthd:0 nodes:134 links:18 ----
Save result for file /Volumes/MEDIA 1/Dropbox/150110 - */4 - 3D Assets-Renders/3 - Rough Renders/4 - Jacket Roughs/2 - HybridgeLite 04/02_HybridgeLite04__ObjId0513.png -> 1
---- FRAME 514 DOC:0x00000001383D7F00 vpfps:24 rfps:24 first:0 fullUpd:0 updMthd:0 nodes:134 links:18 ----
Save result for file /Volumes/MEDIA 1/Dropbox/150110 - */4 - 3D Assets-Renders/3 - Rough Renders/4 - Jacket Roughs/2 - HybridgeLite 04/02_HybridgeLite04__ObjId0514.png -> 1
---- FRAME 515 DOC:0x00000001383D7F00 vpfps:24 rfps:24 first:0 fullUpd:0 updMthd:0 nodes:134 links:18 ----
Save result for file /Volumes/MEDIA 1/Dropbox/150110 - */4 - 3D Assets-Renders/3 - Rough Renders/4 - Jacket Roughs/2 - HybridgeLite 04/02_HybridgeLite04__ObjId0515.png -> 1
---- FRAME 516 DOC:0x00000001383D7F00 vpfps:24 rfps:24 first:0 fullUpd:0 updMthd:0 nodes:134 links:18 ----
Save result for file /Volumes/MEDIA 1/Dropbox/150110 - Asterisk_CanadaGoose/4 - 3D Assets-Renders/3 - Rough Renders/4 - Jacket Roughs/2 - HybridgeLite 04/02_HybridgeLite04__ObjId0516.png -> 1
---- FRAME 517 DOC:0x00000001383D7F00 vpfps:24 rfps:24 first:0 fullUpd:0 updMthd:0 nodes:134 links:18 ----
Save result for file /Volumes/MEDIA 1/Dropbox/150110 - */4 - 3D Assets-Renders/3 - Rough Renders/4 - Jacket Roughs/2 - HybridgeLite 04/02_HybridgeLite04__ObjId0517.png -> 1
---- FRAME 518 DOC:0x00000001383D7F00 vpfps:24 rfps:24 first:0 fullUpd:0 updMthd:0 nodes:134 links:18 ----
Save result for file /Volumes/MEDIA 1/Dropbox/150110 - */4 - 3D Assets-Renders/3 - Rough Renders/4 - Jacket Roughs/2 - HybridgeLite 04/02_HybridgeLite04__ObjId0518.png -> 1
---- FRAME 519 DOC:0x00000001383D7F00 vpfps:24 rfps:24 first:0 fullUpd:0 updMthd:0 nodes:134 links:18 ----
Save result for file /Volumes/MEDIA 1/Dropbox/150110 - */4 - 3D Assets-Renders/3 - Rough Renders/4 - Jacket Roughs/2 - HybridgeLite 04/02_HybridgeLite04__ObjId0519.png -> 1
---- FRAME 520 DOC:0x00000001383D7F00 vpfps:24 rfps:24 first:0 fullUpd:0 updMthd:0 nodes:134 links:18 ----
Save result for file /Volumes/MEDIA 1/Dropbox/150110 - */4 - 3D Assets-Renders/3 - Rough Renders/4 - Jacket Roughs/2 - HybridgeLite 04/02_HybridgeLite04__ObjId0520.png -> 1
---- FRAME 521 DOC:0x00000001383D7F00 vpfps:24 rfps:24 first:0 fullUpd:0 updMthd:0 nodes:134 links:18 ----
Save result for file /Volumes/MEDIA 1/Dropbox/150110 - */4 - 3D Assets-Renders/3 - Rough Renders/4 - Jacket Roughs/2 - HybridgeLite 04/02_HybridgeLite04__ObjId0521.png -> 1
---- FRAME 522 DOC:0x00000001383D7F00 vpfps:24 rfps:24 first:0 fullUpd:0 updMthd:0 nodes:134 links:18 ----
Save result for file /Volumes/MEDIA 1/Dropbox/150110 - */4 - 3D Assets-Renders/3 - Rough Renders/4 - Jacket Roughs/2 - HybridgeLite 04/02_HybridgeLite04__ObjId0522.png -> 1
---- FRAME 523 DOC:0x00000001383D7F00 vpfps:24 rfps:24 first:0 fullUpd:0 updMthd:0 nodes:134 links:18 ----
Save result for file /Volumes/MEDIA 1/Dropbox/150110 - */4 - 3D Assets-Renders/3 - Rough Renders/4 - Jacket Roughs/2 - HybridgeLite 04/02_HybridgeLite04__ObjId0523.png -> 1
---- FRAME 524 DOC:0x00000001383D7F00 vpfps:24 rfps:24 first:0 fullUpd:0 updMthd:0 nodes:134 links:18 ----
Can't Read Preset File: /Applications/MAXON/CINEMA 4D R16/plugins/C4D - Octane 2.16presets.dat
Re: Octane Hanging
Posted: Thu Feb 12, 2015 3:36 pm
by jeffbriant
Then this after i stopped the render
Can't Read Preset File: /Applications/MAXON/CINEMA 4D R16/plugins/C4D - Octane 2.16presets.dat
Could not load HDR result, because we have no render threads.
Could not load HDR result, because we have no render threads.
User break...
Could not load HDR result, because we have no render threads.
failed to tonemap render pass "Beauty"
Passes stored in:0.007 ms.
Tried to access null node
Tried to access pin via an invalid ID P_MESH (105)
Tried to access null node pin
Can't Read Preset File: /Applications/MAXON/CINEMA 4D R16/plugins/C4D - Octane 2.16presets.dat
Tried to access null node
Tried to access pin via an invalid ID P_MESH (105)
Tried to access null node pin
Re: Octane Hanging
Posted: Thu Feb 12, 2015 3:47 pm
by aoktar
let me know what says on info line as here? There is a problem with progress detection on render passes. Also please don't post bugs on seperate threads, keep them on version topics for next time. thanks
Re: Octane Hanging
Posted: Thu Feb 12, 2015 3:54 pm
by jeffbriant
aoktar wrote:let me know what says on info line as here? There is a problem with progress detection on render passes. Also please don't post bugs on seperate threads, keep them on version topics for next time. thanks
Ok my mistake. I don't know what you mean by "Info Line"
Re: Octane Hanging
Posted: Thu Feb 12, 2015 4:00 pm
by aoktar
jeffbriant wrote:aoktar wrote:let me know what says on info line as here? There is a problem with progress detection on render passes. Also please don't post bugs on seperate threads, keep them on version topics for next time. thanks
Ok my mistake. I don't know what you mean by "Info Line"
Re: Octane Hanging
Posted: Thu Feb 12, 2015 4:03 pm
by jeffbriant
Just basic info, but this is what it says now as it's rendering.
Re: Octane Hanging
Posted: Fri Feb 20, 2015 12:07 pm
by andreroboredo
Same problem is happened to me. Changed DL kernel settings (rayepsilon and path term power) and it went back to render normally. I'm currently with a tight deadline so I had no time to search for the the issue. If it was actually kernel settings.
Re: Octane Hanging
Posted: Mon Feb 23, 2015 2:30 pm
by jeffbriant
andreroboredo wrote:Same problem is happened to me. Changed DL kernel settings (rayepsilon and path term power) and it went back to render normally. I'm currently with a tight deadline so I had no time to search for the the issue. If it was actually kernel settings.
Thanks man, I just screwed around with the passes i was rendering out and it stopped. It sometimes hung on frame 1, or 5 or 10... kind of a pain until i got it working.