Box Projection Texture slips
Posted: Sun Feb 01, 2015 9:41 am
Hello
I am using C4D R14 and Octane 2.16.
When I (box) project a texture on an object, the texture slips (just if would set the position to world space) when I render to Picture Viewer.
In the octane live viewer everything is fine.
I have attached an example video of the problem.
Do I miss any option at render time?
Thanks for any help!
Cheers,
Peter
I am using C4D R14 and Octane 2.16.
When I (box) project a texture on an object, the texture slips (just if would set the position to world space) when I render to Picture Viewer.
In the octane live viewer everything is fine.
I have attached an example video of the problem.
Do I miss any option at render time?
Thanks for any help!
Cheers,
Peter