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Opacity oddness
Posted: Fri Jan 30, 2015 6:05 pm
by mlru
I just re-rendered an image I did a short while ago and now I have issues with transmapped parts.
I feel like put back to Octane beta times
Am I just being stupidly stupid or just missing anything?
I did render this a short while ago OK, though
That's really annoying. Any ideas?
Re: Opacity oddness
Posted: Fri Jan 30, 2015 8:23 pm
by mlru
Did a test with a simple cube with a transmap in box projection.
Looks strange esp on the back facing parts.....

Re: Opacity oddness
Posted: Fri Jan 30, 2015 10:03 pm
by face_off
I just re-rendered an image I did a short while ago and now I have issues with transmapped parts.
Very strange. Could you spawn off her arm and just send me the arm, glove and transmap, then I can have a look.
Did a test with a simple cube with a transmap in box projection.
I couldn't reproduce this problem - could you send me your test scene pls?
EDIT: Have you tried adjusting the ray epsilon? The glove might be self-shadowing.
Paul
Re: Opacity oddness
Posted: Sat Jan 31, 2015 11:15 am
by mlru
OK, I think I found a clue.
Seems to be a problem with HDR Image i used.
A test scene is in the mail.
