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Render Failed Lights On/Off Layer

Posted: Tue Jan 20, 2015 8:40 pm
by lunarstudio
I receive a Rendering has failed error with the latest version using 2014 X64 in certain scenes.

I found that if I turn off the layer containing my lights, "open OctaneRender viewport" button then it starts processing black. Then I'll turn the layer back on and hit the refresh button it will start to work again.

The only thing I can think of that may cause failing renderer is that I drag copied a few Octane lights around the scenes and the error seems to happen in these.

It's a pain to deal with and I have 1500 images to process.

Re: Render Failed Lights On/Off Layer

Posted: Wed Jan 21, 2015 9:39 pm
by lunarstudio
Update: This behavior occurs within certain scenes regardless of which layers or items are switched on and off.

I can simply render and I get a render failed, then unhide a layer and refresh then it will start to work.

Re: Render Failed Lights On/Off Layer

Posted: Fri Feb 06, 2015 7:19 pm
by lunarstudio
It appears that updating to the latest Beta has solved this issue.

This is from the error logs:
"CUDA error 719 on device 2: An exception occurred on the device while executing a kernel. The context cannot be used anymore and must be destroyed. All existing device memory allocations from this context are invalid and must be reconstructed.
-> failed to unload module"

Re: Render Failed Lights On/Off Layer

Posted: Wed Feb 25, 2015 1:00 am
by spillstudios
Hey, I'm getting the same problem! what beta did you upgrade to ? where can I get it?