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Big animation problem
Posted: Mon Jan 19, 2015 10:47 am
by Kotoboy
I have a huge problem. If I render an animation (V6 and hair) created with aniMate Lite the only thing that moves is the camera, while the body remains fixed. Instead, if I render the frames without the animation pane all it works, so I can see the body and camera move....
And if I stop the rendering animation with the button, the first time it blocks the execution, but then, the second time, it doesn't function.
What can I do????
K.
Re: Big animation problem
Posted: Mon Jan 19, 2015 11:13 am
by Kotoboy
I tried something even simpler, head rotation while the camera stay fixed. But the problem still remains... no head rotations.
K.
Re: Big animation problem
Posted: Mon Jan 19, 2015 3:30 pm
by UruMike
Before you grow grey hair searching, animation is mostly broken in this version.
Camera animation and simply moving objects around work. Character animation doesn't...
I'm waiting for a new release myself...
Re: Big animation problem
Posted: Mon Jan 19, 2015 3:52 pm
by Kotoboy
Thank you Uru!!! but OMG

any idea when the new version will come out?
But... is it possible to sell a product that has a big problem like this? I don't want to start a useless polemic, but this situation gives me a lot of problems on work....
K.
Re: Big animation problem
Posted: Mon Jan 19, 2015 7:04 pm
by DrHemulen
Yeah people are a bit upset about it, but you did buy a beta version, where it's explicity stated that v 2.x is a preview. We can discuss endlessly if the waiting times are reasonable, but we all accepted to pay for an unfinished beta version.
Re: Big animation problem
Posted: Mon Jan 19, 2015 8:05 pm
by Spectralis
Can you install the 1.2 version if you've bought the v2 version? If so, then this version is much more stable for animation.
Re: Big animation problem
Posted: Tue Jan 20, 2015 8:08 am
by Kotoboy
Ok, I know is a beta and I know I can't complain about it, but a primary function completely unusable is another thing. But ok I will try to use the previous version!!!
Ty all!
K.
Re: Big animation problem
Posted: Thu Jan 22, 2015 4:00 pm
by Kotoboy
I installed the 1.2 and there are still a lot of problems, but at least I can render an animated sequence. But I don't understand a thing: now I'm using the previous engine 1.0 not the 2.0, right? Because it take more time for render.
So, is a better idea to move back to Poser 2012 in order to make animations? I already bought the 1.0 Poser plugin in the past, but I moved to Daz Studio only for Genesis 2 figures that are more supported. The only thing I need is something stable because I cant go crazy in doing simple things
TY
K.
Re: Big animation problem
Posted: Thu Jan 22, 2015 6:12 pm
by linvanchene
obsolete post edited and removed by user
Re: Big animation problem
Posted: Sun Jan 25, 2015 3:23 pm
by Kotoboy
Hi linvanchene,
thank you for your answer, but I don't understand if my problem is something already known or is it something that happens only in a few occasions... and this problem is still presents in the 2.15? I just installed now this version and I find it even worse than the previous. I'm going crazy!!!!! I'm the only one that is experiencing this frustration?
T.y.
K.