Page 1 of 1

Vintage rocket

Posted: Sun Jan 18, 2015 10:25 pm
by voto1979
vintage toy rocket painted with Substance Painter and rendered with octane standalone.

Re: Vintage rocket

Posted: Sun Jan 18, 2015 10:50 pm
by whersmy
Awesome!

How do you find substance painter? Does it work OK with Octane?

Re: Vintage rocket

Posted: Sun Jan 18, 2015 11:08 pm
by voto1979
whersmy wrote:Awesome!

How do you find substance painter? Does it work OK with Octane?
I love "Substance Painter" and yes it works great with octane render.
From Substance Painter you can export the maps which octane needs,

Re: Vintage rocket

Posted: Mon Jan 19, 2015 2:04 pm
by voon
Love this toy :) Awesome little trinket with a few details I really like. Weird and cute .. I also have Substance Painter, just bought it. How do you use it together with Octane? Just the Standard maps, diffuse, specs, bump? I'm trying to workout a proper workflow with Octane, SP and Blender.

Re: Vintage rocket

Posted: Mon Jan 19, 2015 3:15 pm
by Berge
That metal is superb, fantastic. Kudos

Re: Vintage rocket

Posted: Mon Jan 19, 2015 3:57 pm
by voto1979
Berge wrote:That metal is superb, fantastic. Kudos
thank you :-)
voon wrote:Love this toy :) Awesome little trinket with a few details I really like. Weird and cute .. I also have Substance Painter, just bought it. How do you use it together with Octane? Just the Standard maps, diffuse, specs, bump? I'm trying to workout a proper workflow with Octane, SP and Blender.
I did publish the general settings for octane in a post above. You need to export from Substance Painter "diffuse", "specular", "roughness" and height or normal map.
Important: You have to set "index of refraction" to 1.00, because its controlled by the roughness map.