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UV map

Posted: Wed Jan 14, 2015 4:11 pm
by gigi
Hello, i have a little problem whit the UV map and the color of the texture.
I attach a figure that is worth a thousand words! from what is due to the color change? it is a one UV map.
thanks from now and sorry for the bad English!
Sistem:
Win 8.1 - Octane 2.16 and LW 11.6.3 64bit.

Re: UV map

Posted: Wed Jan 14, 2015 4:31 pm
by juanjgon
A reflection of something or leaked light perhaps? ... it is hard to say. Can you please send to me the scene to test it here?

-Juanjo

Re: UV map

Posted: Wed Jan 14, 2015 4:42 pm
by gigi
thank you very much, where can I send?

Re: UV map

Posted: Wed Jan 14, 2015 4:47 pm
by juanjgon
You can use my email, [email protected]

-Juanjo

Re: UV map

Posted: Wed Jan 14, 2015 5:28 pm
by juanjgon
Why are you using a specular material in the floor? ... your floor is transparent to the background objects !!!

I think that you should use a glossy material to get your reflection effect, or at least set the transmission parameter of the specular material to black to make it opaque.

-Juanjo

Re: UV map

Posted: Wed Jan 14, 2015 6:04 pm
by gigi
ok it is a problem of modeling and now I try to use the glossy !!! thanks for your time!!