'Screen' Mapping for the environment HDR - help?
Posted: Sun Jan 11, 2015 9:59 pm
Is there any way to replicate the behaviour of 3ds Max's own 'screen' type of projection for the environment?
I basically want to match virtual camera's perspective to that of the photograph I've taken.
This feature is already a part of standalone (since 1.2 -> watch: at 1:12), it's just that I find it (or a way to mimick it) within max.
Any help would be greatly appreciated.
I basically want to match virtual camera's perspective to that of the photograph I've taken.
This feature is already a part of standalone (since 1.2 -> watch: at 1:12), it's just that I find it (or a way to mimick it) within max.
Any help would be greatly appreciated.