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Texture Generators and Displacement

Posted: Sun Dec 28, 2014 12:47 am
by Syd_86
Hello everyone!
Why generators texture can not be used by the materials displacement?

I would like to add some points.
1) It would be useful to show or hide the preview of the texture in graph editor. The same applies to the nodes materials.
It would be easier to move the nodes materials without leaving the scene.
Example: If I want to see the re-calculation of the node material, I select in the red, but if I just want to move it where I select the image. Without leaving the render.
It would be easier to work when there are several materials in the scene. Thus avoiding to go to trial.
2) I would be able to save presets in image resolution, ... A3, A4, ... or other format that I use. Without reloading and rewrite every time.
3) Have the padlock (lock aspect ratio) visible or have closed padlock default. It should however always expand all nodes.
I hope they are not topics covered.
Thanks


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Re: Texture Generators and Displacement

Posted: Wed Feb 25, 2015 2:45 pm
by linvanchene
obsolete post edited and removed by user

Re: Texture Generators and Displacement

Posted: Wed Feb 25, 2015 6:38 pm
by Syd_86
Hi, linvanchene

I'm happy to arouse interest in this subject.
Yes, I created these images, to be more clear.
I wanted to recommend this solution because the eye is faster than the hand. All this speeds up the workflow. Organization nodes would be easier for everyone. The rearrangement of single selection would help.

View thumbnails of textures and materials or otherwise of hdri allows not having to dissect every time a node to know what's inside.
Is hard to remember the contents of each node even if it is given a name.
We only need a command expand all nodes, collapsing all nodes, or as I have described on single selection.

Having those good generators and not to use them for materials displacement means not have that function at 360 degrees. :cry:

I hope that these issues will become more visible. :D
Thanks

Re: Texture Generators and Displacement

Posted: Fri Mar 06, 2015 12:38 am
by Syd_86
Team? What you think of these features? :P
Do you like it? I'm sure of it! :lol:
Definitely will be included in the next release! ok! can not wait !! :D :D
Thanks! :D