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2016 Mercedes GT Render Test

Posted: Tue Dec 23, 2014 3:15 am
by renderspaz
Hey everyone,

First post and I wanted to share my first automotive test render using Octane.

Re: 2016 Mercedes GT Render Test

Posted: Sat Dec 27, 2014 6:01 am
by heartlessphil
very well done!

Re: 2016 Mercedes GT Render Test

Posted: Sun Dec 28, 2014 4:38 pm
by pabloportorodrigues
Very nice!

Re: 2016 Mercedes GT Render Test

Posted: Mon Dec 29, 2014 2:48 pm
by itsallgoode9
what was your material setup for the floor? It has a nice smudgy look to it...did you use a mix material to do this?

I'm still a bit new to octane and having a bit of trouble getting a look like this since octane doesn't use a layered material system.

Re: 2016 Mercedes GT Render Test

Posted: Mon Jan 05, 2015 3:59 am
by renderspaz
itsallgoode9 wrote:what was your material setup for the floor? It has a nice smudgy look to it...did you use a mix material to do this?

I'm still a bit new to octane and having a bit of trouble getting a look like this since octane doesn't use a layered material system.
Sorry for the delay reply, the floor material is pretty simple. I used a glossy mat and added some roughness to the reflection that's about it.

Re: 2016 Mercedes GT Render Test

Posted: Mon Jan 05, 2015 5:18 am
by itsallgoode9
simple indeed! haha. i feel like when i do that it ends up just looking like "a cg shader with some roughness added", while this looks a bit more realistic than that. might just be your lighting setup/post work that's making yours look better.