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Background object in C4D with octane?

Posted: Mon Dec 22, 2014 3:47 pm
by kaoselite
Hi guys, i have a problem, i have C4D R16 and octane, the question is simple, how to make the oct6ane sky with HDRI invisible and how to place at the same time a background like a gradient that doesn' t affect the illumination?
Thanks in advance,
Alessandro.

Re: Background object in C4D with octane?

Posted: Mon Dec 22, 2014 5:07 pm
by bepeg4d
Hi Alessandro,
just enable the alpha channel in the octane kernel settings and add a simple background c4d object with a standand c4d shader ;)
ciao beppe

Re: Background object in C4D with octane?

Posted: Mon Dec 22, 2014 6:30 pm
by kaoselite
bepeg4d wrote:Hi Alessandro,
just enable the alpha channel in the octane kernel settings and add a simple background c4d object with a standand c4d shader ;)
ciao beppe
Hi Beppe, it' s already enabled :(

Re: Background object in C4D with octane?

Posted: Tue Dec 23, 2014 2:30 pm
by bepeg4d
Hi,
maybe you have enabled the 'keep environment' option also, in this case, the environment is always showed in live viewer but not saved in the final rendering ;)
ciao beppe