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Background object in C4D with octane?
Posted: Mon Dec 22, 2014 3:47 pm
by kaoselite
Hi guys, i have a problem, i have C4D R16 and octane, the question is simple, how to make the oct6ane sky with HDRI invisible and how to place at the same time a background like a gradient that doesn' t affect the illumination?
Thanks in advance,
Alessandro.
Re: Background object in C4D with octane?
Posted: Mon Dec 22, 2014 5:07 pm
by bepeg4d
Hi Alessandro,
just enable the alpha channel in the octane kernel settings and add a simple background c4d object with a standand c4d shader

ciao beppe
Re: Background object in C4D with octane?
Posted: Mon Dec 22, 2014 6:30 pm
by kaoselite
bepeg4d wrote:Hi Alessandro,
just enable the alpha channel in the octane kernel settings and add a simple background c4d object with a standand c4d shader

ciao beppe
Hi Beppe, it' s already enabled

Re: Background object in C4D with octane?
Posted: Tue Dec 23, 2014 2:30 pm
by bepeg4d
Hi,
maybe you have enabled the 'keep environment' option also, in this case, the environment is always showed in live viewer but not saved in the final rendering

ciao beppe