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Frosty Glass

Posted: Wed Nov 17, 2010 4:08 pm
by Pierre
Hello,

I continue my tests on Octane. Octane is great, i purchase my licence today.
I'm trying to make a frosty effect in the glass walled, i enable "turbulance" in bump, but it's not frosty.
How can i do this effect ?

Thank you


daylight
directlighting
4mm with GTX470

Re: Frosty Glass

Posted: Wed Nov 17, 2010 4:17 pm
by matej
The specular shader has a roughness parameter for frosted glass. This parameter is currently present only in the licensed version.

Re: Frosty Glass

Posted: Wed Nov 17, 2010 4:48 pm
by Pierre
ok thanks, i'm waiting my licence