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zdepth, alpha, matID, AO passes -> Render Elements

Posted: Thu Dec 11, 2014 8:51 am
by wastzzz
Upcoming features? :)
Can't wait to see the next awesome update.
One thing that I would ask for is to have the AO pass, Zdepth, Alpha, and MatID inside the Render Elements list, because rendering them manually one by one is quite time-consuming.
Keep up the good work.
M.

Re: zdepth, alpha, matID, AO passes -> Render Elements

Posted: Thu Dec 11, 2014 10:35 am
by gueoct
wastzzz wrote:Upcoming features? :)
Can't wait to see the next awesome update.
One thing that I would ask for is to have the AO pass, Zdepth, Alpha, and MatID inside the Render Elements list, because rendering them manually one by one is quite time-consuming.
Keep up the good work.
M.
Definitely, It´s a must!
_

Re: zdepth, alpha, matID, AO passes -> Render Elements

Posted: Sat Dec 27, 2014 8:06 am
by Dave_Yu
+2

Re: zdepth, alpha, matID, AO passes -> Render Elements

Posted: Mon Jan 05, 2015 2:57 am
by vivecommunications
+1