z-depth pass background incorrect
Posted: Sat Dec 06, 2014 4:33 pm
Hello Everybody,
maybe someone has experienced the same Problem:
I am using OctaneSky with an HDRI in directlighting, also with motionblur turned on. So far everything works fine, besides the z-depth pass, which shows black where it should be white (see image at the top center)
I tried several settings Alpha Channel / Keep Environment on /off but the background of the z-depth always stays black.
Has anyone got an idea how to fix that?
maybe someone has experienced the same Problem:
I am using OctaneSky with an HDRI in directlighting, also with motionblur turned on. So far everything works fine, besides the z-depth pass, which shows black where it should be white (see image at the top center)
I tried several settings Alpha Channel / Keep Environment on /off but the background of the z-depth always stays black.
Has anyone got an idea how to fix that?