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octane renders not sharp, even with filter size at 1.0??
Posted: Wed Dec 03, 2014 8:10 pm
by waterthinking
Hi,
well the title tells it all..made a test to show the problem
i think the difference is pretty obvious..
(render crop at 100%)
Octane 2.14
Render settings: PT, 6000 samples, filter size 1, aperture 0, other settings at default
Re: octane renders not sharp, even with filter size at 1.0??
Posted: Wed Dec 03, 2014 8:15 pm
by smicha
Can you PM me the orbx scene?
Re: octane renders not sharp, even with filter size at 1.0??
Posted: Thu Dec 04, 2014 12:41 am
by waterthinking
well, i just discovered it is a rhino plugin problem, as making the test with standalone gives crisp results..
will ask paul when he has some free time to look into it
thanks anyway
Re: octane renders not sharp, even with filter size at 1.0??
Posted: Thu Dec 04, 2014 2:07 am
by face_off
Can you email me the rhino scene pls - and I will take a look. If you export from the Rhino plugin to Standalone via ORBX, they should render identically. Also, is you save the Rhino viewport image, does it look like the Standalone version or still not sharp?
Paul
Re: octane renders not sharp, even with filter size at 1.0??
Posted: Thu Dec 04, 2014 12:44 pm
by waterthinking
hi paul,
here you are a screenshot of viewports; the way i see it there is a progressive degradation
original texture > octane standalone > octane for rhino
how do you export a whole scene to orbx? (i thought only possible for materials)
Re: octane renders not sharp, even with filter size at 1.0??
Posted: Thu Dec 04, 2014 12:45 pm
by waterthinking
ups
Re: octane renders not sharp, even with filter size at 1.0??
Posted: Thu Dec 04, 2014 12:52 pm
by glimpse
waterthinking wrote:ups
so, what was the problem? =)
Re: octane renders not sharp, even with filter size at 1.0??
Posted: Thu Dec 04, 2014 12:56 pm
by waterthinking
to me it looks like a degradation in sharpness. scene only lit by an hdri. will test other setups..
Re: octane renders not sharp, even with filter size at 1.0??
Posted: Thu Dec 04, 2014 10:25 pm
by face_off
how do you export a whole scene to orbx? (i thought only possible for materials)
Pls see the manual for details on how to export the OctaneRender for Rhino scene to Octane Standalone.
http://render.otoy.com/manuals/Rhino/?page_id=31. Both Rhino Octane Viewport and Standalone Viewport should render identically when doing this. Your texturemap should appear exactly the same in both.
Paul