Render (Not Octane Viewport) Very slow in Max.
Posted: Thu Nov 20, 2014 8:18 pm
Hi there,
I'm trying to assess if Otoy would reduce render time for architectural type renderings.
I have a very simple scene that has a plane, a couple teapots and an OctaneDayLight. The meshes have simple diffuse and specular materials with nothing changed but the color.
In the OctaneRender viewport, the rendering is nearly instant. However, when I press render, each frame on this simple animation is taking about a minute. At this speed, it's not really an advantage over using Mental Ray or some other competing program. I can only imagine that render time would increase as geometric complexity, multiple light sources, reflections and transparencies are added.
So, I must be doing something wrong. Seems straightforward enough.
Some basic specs:
3Ds Max 2014
32GB of RAM
Win 7 64 bit
NVIDIA GeForce GTX 670
Thanks.
I'm trying to assess if Otoy would reduce render time for architectural type renderings.
I have a very simple scene that has a plane, a couple teapots and an OctaneDayLight. The meshes have simple diffuse and specular materials with nothing changed but the color.
In the OctaneRender viewport, the rendering is nearly instant. However, when I press render, each frame on this simple animation is taking about a minute. At this speed, it's not really an advantage over using Mental Ray or some other competing program. I can only imagine that render time would increase as geometric complexity, multiple light sources, reflections and transparencies are added.
So, I must be doing something wrong. Seems straightforward enough.
Some basic specs:
3Ds Max 2014
32GB of RAM
Win 7 64 bit
NVIDIA GeForce GTX 670
Thanks.