z-depth + beauty almost 10 times longer than only beauty
Posted: Mon Nov 17, 2014 10:48 am
Hello everybody,
right now I am doing some test renders with low max samples of 111 in direct lighting and GI_AMBIENT_OCCLUSION which takes Octane 1:30 per frame. But as soon as I switch the passes on the render times go up to about 11:00 per frame so almost 10 fold the time.
I am using geometry for the gras instead of the grass shader whats obviously one reason for the long rendertime, but in the worst case scenario I thought the rendertime would "only" double.
Am I missing something or has anyone got tipps on how to speed up the passes especially the z-depth?
Thanks
Ralf
right now I am doing some test renders with low max samples of 111 in direct lighting and GI_AMBIENT_OCCLUSION which takes Octane 1:30 per frame. But as soon as I switch the passes on the render times go up to about 11:00 per frame so almost 10 fold the time.
I am using geometry for the gras instead of the grass shader whats obviously one reason for the long rendertime, but in the worst case scenario I thought the rendertime would "only" double.
Am I missing something or has anyone got tipps on how to speed up the passes especially the z-depth?
Thanks
Ralf