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background flat image

Posted: Thu Nov 13, 2014 8:30 am
by simdal
hello, I need your help.
How can I have a flat background image in the active camera (simple rectangular image) using the render engine octane? I wish you could see in live view. There is a simple method or should I give my hand a mesh bottom and give it the material?
(with octane environment is adapted to the image 360 degrees, so I do not get what I want)
thank you all.
Hello, Simone (Mantova, Italy)

(ps.google traslate :oops: )

Re: background flat image

Posted: Thu Nov 13, 2014 10:33 am
by kubicki3d
Hello Simone
You can have an image displayed during live viewport rendering by ticking "Alpha channel" and setting the background image in a window that contains the camera view - see the screenshot below. Also you may want to tick "Premultiplied alpha" in Octane imager to improve antialiasing. Unfortunately I don't know if there is a way to get the background image displayed in final F12 rendering - for this I usually use a plane with a background image projected onto it.
Cheers, Szymon
image background in live viewport rendering (1).jpg

Re: background flat image

Posted: Thu Nov 13, 2014 1:35 pm
by simdal
kubicki3d wrote:Hello Simone
You can have an image displayed during live viewport rendering by ticking "Alpha channel"...
Cheers, Szymon
Hello Szymon,
Thanks !!!! it was exactly what I was looking for! when you come to Italy, I offer you a bottle of wine!
Thank you, hello, Simon