Problem with renderer stepping
Posted: Sat Nov 01, 2014 5:51 pm
Hey so I assume some of you have noticed how when you render something it takes longer and longer to update the samples in order to save time or whatever. My problem is that right now its treating a fresh render like an old one. So I have a cube, change to rendered mode and it sticks on 1 sample for a second or two and then bam, its at 200. This is pretty annoying and hard to work with. Any ideas on a fix or how to change this? I also noticed it is doing this in the standalone version aswell.