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BMW 5 series

Posted: Fri Oct 31, 2014 1:56 pm
by vitgaus
Hi all!
Just finished the car scene. No post processing. PMC, approx. 7000 samples after 5h rendering on Asus GTX 780, OR ver. 2.12.1. I think in might be faster after optimazing the lightning in the scene. What say?

Re: BMW 5 series

Posted: Fri Oct 31, 2014 2:23 pm
by cleanerxx
these are my tips for optimizing:

- license plate (white) seems overbright
- colors (blue, yellow, maybe red) seem to saturated. my view on the car gets distracted ..
- inner rim cap says WMB instead of BMW ;)
- how about a darker (or brighter?)car paint? right now it´s not really popping out..
- shadows from car and parking ticket machine seem different
- you could as well delete those two big fans. to me they ruin the shape of the car a bit.

can you tell us sth. about the lighting setup?

Re: BMW 5 series

Posted: Fri Oct 31, 2014 2:58 pm
by whersmy
look at photography

comments:

all of the above^
+ car looks flat, add a few (high)lights to expose nice curves and shapes of the car
+ play with gamma, some areas that have detail do not show it

Re: BMW 5 series

Posted: Fri Oct 31, 2014 4:23 pm
by vitgaus
Thanks for comments!

Regarding light setup there are 4 planes around the car with radial gradient in the emission and opacity, which were adjusted to get highlights. Also one big light plane outside the building.

The fans are cool details to me, pity you do not like them :(
I'll try to make some PS processing before to change any geometry/lightning, coz 5h of rendering again... nooo

Re: BMW 5 series

Posted: Fri Oct 31, 2014 4:43 pm
by vitgaus
like this

Re: BMW 5 series

Posted: Mon Nov 03, 2014 8:11 pm
by vitgaus
Well, one more trying concidering the above crits. Lightning is modified with some scene geometry + PS color correction. Still crits wanted! Thanks. V

Re: BMW 5 series

Posted: Tue Nov 04, 2014 12:57 pm
by vitgaus
By the way, does anybody know how to make a bloom/glare effect in Post Processing only for exact details, e.g. headlights, ignoring the highlight on the body etc?

Re: BMW 5 series

Posted: Wed Nov 05, 2014 9:20 am
by portdog77
This last rendering is looking really good!

Re: BMW 5 series

Posted: Wed Nov 05, 2014 10:36 am
by vitgaus
portdog77 wrote:This last rendering is looking really good!
The lightning is important in both photo and CG, so the better light setup the better result. Thx for comment!

Re: BMW 5 series

Posted: Fri Nov 28, 2014 9:30 am
by vitgaus
Hopefully sombody response finally...

Does anybody know how to make a bloom/glare effect in Octane Post Processing only for exact details, e.g. headlights, ignoring the highlight on the car body etc?