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Cloud rendering for the poor.
Posted: Thu Oct 30, 2014 10:35 pm
by ElBloko
Hi everyone,
I apologize if this topic has already been covered but I am in need of advice.
I am currently finalizing a personal project, or at least trying to.
There is however a pretty substantial obstacle in the way. The scene I am trying to render is way over the memory budget that my GPU allows (one GTX 670 with 4gigs) and I am currently unable to render the full project in one pass which drastically affects the end result.
So here I am, looking for options to possible find a cloud based rendering option that is affordable and of course supports octane (standalone?).
I have found several leads but everything is leaving me more confused.
Any pointers or help would be greatly appreciated!
Re: Cloud rendering for the poor.
Posted: Thu Oct 30, 2014 10:40 pm
by smicha
I still don't know how it works but is may help
http://renegatt.com/index.php
Re: Cloud rendering for the poor.
Posted: Thu Oct 30, 2014 10:52 pm
by glimpse
Problem with Renegatt's solution, is that updated OTOY's EULA doesn't allow to use OctaneRender with vGPU =)
anyway, they are leveraging Amazons infrastructure & those GPUs are 4GB as far as I remember.. though they have other plan, bit more expensive that might have bigger GPUs.. There's a possibility to use SPOT instances to cut price.. but the setup itself is far from being easy to setup.
Re: Cloud rendering for the poor.
Posted: Thu Oct 30, 2014 11:00 pm
by ElBloko
glimpse wrote:Problem with Renegatt's solution, is that updated OTOY's EULA doesn't allow to use OctaneRender with vGPU =)
anyway, they are leveraging Amazons infrastructure & those GPUs are 4GB as far as I remember.. though they have other plan, bit more expensive that might have bigger GPUs.. There's a possibility to use SPOT instances to cut price.. but the setup itself is far from being easy to setup.
Thanks Smicha!
Yes, I have seen those services before. I just went to have another look and... eek. I wanted to tear my hair just looking at how to make this work.
So, Glimpse, what you are saying is that the memory budget isn't shared across multiple GPUs?
Re: Cloud rendering for the poor.
Posted: Thu Oct 30, 2014 11:30 pm
by glimpse
ElBloko wrote:
So, Glimpse, what you are saying is that the memory budget isn't shared across multiple GPUs?
jop, if You have two cards let's say 4GB +4GB You still only have only 4GB to be able to use..& it's even worth if You have 6GB + 2GB card - then if You're using both of them, it's only 2GB that will be available in Octane, as scene should fit into every card & You're limited to the one that has least amount of vRam.
Re: Cloud rendering for the poor.
Posted: Fri Oct 31, 2014 9:33 am
by smicha
elbloko,
How much vram do you need? 6GB? And what about power? 4 x titan would be enough?
Re: Cloud rendering for the poor.
Posted: Fri Oct 31, 2014 2:05 pm
by riggles
smicha wrote:How much vram do you need? 6GB? And what about power? 4 x titan would be enough?
4 x Titan != poor
Re: Cloud rendering for the poor.
Posted: Fri Oct 31, 2014 3:19 pm
by glimpse
riggles wrote:smicha wrote:How much vram do you need? 6GB? And what about power? 4 x titan would be enough?
4 x Titan != poor
Smicha offered help in redering out the scene, instead of buying them, Riggles =)
Re: Cloud rendering for the poor.
Posted: Fri Oct 31, 2014 5:00 pm
by smicha
Re: Cloud rendering for the poor.
Posted: Fri Oct 31, 2014 5:09 pm
by mbetke
I could help rendering it beside my projects. Not that booked at the moment. Just give me some bucks for electricity and a dinner with my girlfriend.
Four 6Gb Titan cards here.