Please implement CAST SHADOW ON/OFF in the next release!
Posted: Mon Oct 27, 2014 4:58 pm
We do a lot of automotive renderings and vfx on real-car-footage.
In this case we need the real environment as reflection on the
car surface.
Octane4Maya does not support 2 Sky-Domes and one backplate
(like you would normal do)
1 Skydome for the reflection (slightly blurry)
1 Skydome for the lightning (sharp and true HDR-depth)
1 backplate for fast previews in the maya render-view
So we did some planes mapped with the real footage of the
forrest to the emission-slot of a diffuse material. But we
can't switch the shadow casting off!
We tried every constallation, every button etc.
Please implement a true camera-background -> backplate
and the function to switch off shadow-casting.
OCTANE and OCTANE MAYA = NICE JOB!
Cheers
Jerry
P.S.: anyone got a workaround on this?
In this case we need the real environment as reflection on the
car surface.
Octane4Maya does not support 2 Sky-Domes and one backplate
(like you would normal do)
1 Skydome for the reflection (slightly blurry)
1 Skydome for the lightning (sharp and true HDR-depth)
1 backplate for fast previews in the maya render-view
So we did some planes mapped with the real footage of the
forrest to the emission-slot of a diffuse material. But we
can't switch the shadow casting off!
We tried every constallation, every button etc.
Please implement a true camera-background -> backplate
and the function to switch off shadow-casting.
OCTANE and OCTANE MAYA = NICE JOB!
Cheers
Jerry
P.S.: anyone got a workaround on this?