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LUMINESCENT texture

Posted: Fri Oct 24, 2014 3:30 am
by Raoul
One more quick question:

Is there a way to have a luminescent texture on an object that doesn't contribute to scene lighting.

I basically need to create a dark scene with a number of small bright dots on objects but i don't want them to slow down the render by being calculated in the GI.

I'm assuming because its a unbiased engine these kind of tricks aren't possible?

thanks!

Re: LUMINESCENT texture

Posted: Fri Oct 24, 2014 9:54 am
by atome451
Hi,

With a texture emission and very low parameters, it should work. Of course, parameters depend to the scale of your scene.
luminescence.jpg