3ds max / octane / forest pro / hqplants / leaves texture
Posted: Sun Oct 19, 2014 12:45 pm
hi
i use forest pro and the plants from hqplants + the material converter tool in octane - it works ok, but the leaves look quite unreal. i tried to lower the opacity, but this does not look right.
does anyone know how i get more realistic looking leaves? is a falloff texture the way to go?
thanks
i use forest pro and the plants from hqplants + the material converter tool in octane - it works ok, but the leaves look quite unreal. i tried to lower the opacity, but this does not look right.
does anyone know how i get more realistic looking leaves? is a falloff texture the way to go?
thanks