Grass Generated during rendering
Posted: Thu Oct 16, 2014 9:51 pm
we use a lot of grass and it looks like it is the biggest time killer. We have about 2.3 million objects of grass in camera view only iToo forest and it takes 50 seconds to load the whole scene to the memory every frame plus once render almost done it stops at the end and you have to wait another 15-20 seconds to get to the next frame.
It take total 2 minutes to render one frame and 1 minute goes just to load that grass. Would be nice to have some kind of quick grass that octane can generate like displacement similar to Vray grass generator
It take total 2 minutes to render one frame and 1 minute goes just to load that grass. Would be nice to have some kind of quick grass that octane can generate like displacement similar to Vray grass generator