Supported maximum number of polygons ?
Posted: Thu Oct 16, 2014 3:43 am
Hi,
I have two scenes of random spheres :
1. 25 Million polygons
https://www.dropbox.com/s/h3qm2q66v5080 ... M.max?dl=0
2. 29 Million polygons
https://www.dropbox.com/s/mour4o1qgpn9g ... M.max?dl=0
No textures on both scenes, just a lot of spheres and an OctaneRender daylight.
The 1st scene could be rendered. The 1st scene consumed 2.8 GB GPU RAM.
However, when I tried to render the 2nd scene, I got error. The error window screenshot is attached with this post.
Specs :
- 6x K40m (each has 12 GB GPU RAM)
- OctaneRender for 3DS Max 1.55b
- 3DS Max Design 2014
So, did I just go beyond the limit of supported number of polygons ?
Thank you.
I have two scenes of random spheres :
1. 25 Million polygons
https://www.dropbox.com/s/h3qm2q66v5080 ... M.max?dl=0
2. 29 Million polygons
https://www.dropbox.com/s/mour4o1qgpn9g ... M.max?dl=0
No textures on both scenes, just a lot of spheres and an OctaneRender daylight.
The 1st scene could be rendered. The 1st scene consumed 2.8 GB GPU RAM.
However, when I tried to render the 2nd scene, I got error. The error window screenshot is attached with this post.
Specs :
- 6x K40m (each has 12 GB GPU RAM)
- OctaneRender for 3DS Max 1.55b
- 3DS Max Design 2014
So, did I just go beyond the limit of supported number of polygons ?
Thank you.