House in Belgium
Posted: Mon Oct 13, 2014 2:57 pm
House in Belgium is a project for a client. I am not the architect but I did help some with the design process.
I focused a lot on the materials and the overall composition of the images. I was going to add furniture inside but I didn't have time so maybe next time!
Not much post processing on the first image besides the lady walking and some color correction but I added some fog using a zdepth pass in the second one. I had some problems with that because octane rendered my environment(HDRI) in black. In a zdepth pass the gradient should be from black (closest to camera) to white (furthest from camera). This was the case except that my sky was black so I had to paint white over that in photoshop and therefore didn't get the exact effect I was looking for not to mention the extra time it took me to 'fix'. If anyone has any suggestions for how to work around this problem that'd be great!
I used forest pack for the trees, grass, and leaves. I also used the wood generator script (for the wood), and Ivy generated for the ivy.
Rendered in PMC on two GTX 690s. I forgot how long it took but it wasn't short. Probably 3-4 hours for the second image (1920*1080px)
Image by CastorCAD, please like our Facebook page http://www.facebook.com/castorcad if you guys like this! You can also check out our website http://www.castorcad.com if you're interested.
I'd be happy to answer any questions so don't hesitate!
I focused a lot on the materials and the overall composition of the images. I was going to add furniture inside but I didn't have time so maybe next time!
Not much post processing on the first image besides the lady walking and some color correction but I added some fog using a zdepth pass in the second one. I had some problems with that because octane rendered my environment(HDRI) in black. In a zdepth pass the gradient should be from black (closest to camera) to white (furthest from camera). This was the case except that my sky was black so I had to paint white over that in photoshop and therefore didn't get the exact effect I was looking for not to mention the extra time it took me to 'fix'. If anyone has any suggestions for how to work around this problem that'd be great!
I used forest pack for the trees, grass, and leaves. I also used the wood generator script (for the wood), and Ivy generated for the ivy.
Rendered in PMC on two GTX 690s. I forgot how long it took but it wasn't short. Probably 3-4 hours for the second image (1920*1080px)
Image by CastorCAD, please like our Facebook page http://www.facebook.com/castorcad if you guys like this! You can also check out our website http://www.castorcad.com if you're interested.
I'd be happy to answer any questions so don't hesitate!