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Octane Material Converter Bug 3

Posted: Sat Oct 11, 2014 6:57 pm
by RobSteady
After converting from V-Ray Glossy, Specular and Bump
always get the maps as RGB-nodes instead of greyscale-nodes.

Re: Octane Material Converter Bug 3

Posted: Mon Oct 13, 2014 4:13 am
by Karba
RobSteady wrote:After converting from V-Ray Glossy, Specular and Bump
always get the maps as RGB-nodes instead of greyscale-nodes.
convertor can't be as smart as human. You always have to do final fixing.

Re: Octane Material Converter Bug 3

Posted: Mon Oct 13, 2014 5:57 am
by RobSteady
Would be great if this could be default though ;)
It will speed up the workflow if you have lots of V-Ray models...