Version 2.12.2 - final (updated on 18.11.14)
Posted: Fri Oct 10, 2014 8:19 pm
Hi everybody,
i'm glad to publish 2.12.2 version which is based on Octane sdk 2.12.1.
changes for 2.12.2
- Based on SDK 2.12.1
- New Gui layout, Octane dialog and Live Viewer can work as single windows. This mean that you will not need a Octane dialog for working in Live Viewer. Only advantages of Octane dialog should be that gpus can go very low TDR(minimal power usage). Also both window has a new "Gui" menu. This will let to do open icons and menus. You can check this thread for more details.
http://render.otoy.com/forum/viewtopic.php?f=30&t=43374
- Many menu items are now as C4D Commands. So they can be called by shortcuts and placed to anywhere. You can find them in "Customize Commands...".
"Start Octane Render" will open and start a render in Live Viewer. Other commands should be familiar from octane menus.
- New option for LV. "Show alpha", this is a switch for background checkerboard.
- A few small fixes.
Check also Standalone 2.12.1 from here: http://render.otoy.com/forum/viewtopic.php?f=33&t=43126
changes for 2.11.2
- fix for broken render region
- fix on missing texture replacement from project info->textures
- Coherent is off by default
changes since RC2
- fix on "stopping the render problem" while passes are active
- fixed mistaken option for fast geometry updates, now it's fast as RC1
- fix for popup dialog on non-english versions
- stability revisions on node editor, fixed closing problem for R16
changes for 2.11.1 RC2
- Improvements on render passes for LV and animation rendering
- Revised arealight handling
- New interactive help window (Help->Interactive help or help button in tags)
changes for 2.10.0 and 2.11.0
- Speed improvements for Object detection on Interactive rendering
- fix for memory leaks
- render passes
- hair render fixes on vpost(R15/R16)
- R16 version
- Gradient texture fix on LiveDb downloads
- Fixes for broken materials in LiveDb
- Fix for opengl previews of Mix materials
- Fix for motion blur problem on Hypernurb, etc..
- Fix for nodegraph for reverse sizing and visual elements
- better support for some C4D shaders in standard materials
- support for axyz anima plugin
- New noise texture type
- Highlight compression parameter on camera imager
- Improvements on color correction node(saturation, hue, contrast)
- Fixes and improvements on Render Passes
- Checkerboard on LV for better alpha presentation
- Custom default environment color
- Luminance multiplier for luminance channel of C4D materials
- Static noise parameter on DL,PT kernels
- Fixed native render passes. Render Passes is accesible from Octane render settings. No need to use C4D multi-passes. Still have some missing features which are will be fixed on next release.
IMPORTANT INSTALL NOTES:
This version requires Nvidia driver 335.xx or newer(Cuda6.0).
Also matching version of Standalone 2.1x is highly recommended.
And remove all old plugin files before installing. Any version conflict or old drivers can cause crashes
Cuda driver for Macos: http://www.nvidia.com/object/macosx-cud ... river.html
Quick note for New Render Passes usage:
Not yet documented but, don't use C4D multi-pass system. Activate it from Octane render setting -> Renderpasses.
Some passes will not available on Picture Viewer. But it will be saved to hdd. I'll try to fix this issue soon.
2.12.2 Windows version (R12-R16)
http://render.otoy.com/customerdownload ... .2-win.zip
(Note for R16: it may not be stabile enough, if you have problems please use R15 version)
2.12.2 MacOsX version (R13-R15)
http://render.otoy.com/customerdownload ... Macosx.zip
Check this topic for Octane changes
Octane Standalone 2.11.1: http://render.otoy.com/forum/viewtopic.php?f=33&t=42854
Speed test on new impromevements on object update detection
[vimeo]http://www.vimeo.com/108597468[/vimeo]
Demo scenes for 2.00
http://render.otoy.com/customerdownload ... amples.zip
Demo scenes for 1.50
http://render.otoy.com/customerdownload ... amples.zip
Facebook page:
https://www.facebook.com/octaneforcinema4d
A new free tutorial by Christof
[vimeo]http://www.vimeo.com/108846254[/vimeo]
Also a new commercial training set by InlifeThrill Designs
http://inlifethrill.com/trainings/octan ... cinema_4d/
NET RENDER document: http://render.otoy.com/manuals/Standalo ... ge_id=1248
Supported features:
Displacement(activate with displacement checkbox in properties)
Hair rendering
Full motion blur for geometry and camera
Rounded edges
Opensubdiv
Render regions
Distributed rendering
Daylight+texture environment
Random color texture for instances
Bug reports:
I'll be happy, if anyone can be spesific with bug reports.
I need to know that plugin version/Os/HW, bugreport zip. Last operations before crashes.
Please post your reports in topic of version which is related.
Thanks for contributions
Best regards,
Ahmet Oktar
i'm glad to publish 2.12.2 version which is based on Octane sdk 2.12.1.
changes for 2.12.2
- Based on SDK 2.12.1
- New Gui layout, Octane dialog and Live Viewer can work as single windows. This mean that you will not need a Octane dialog for working in Live Viewer. Only advantages of Octane dialog should be that gpus can go very low TDR(minimal power usage). Also both window has a new "Gui" menu. This will let to do open icons and menus. You can check this thread for more details.
http://render.otoy.com/forum/viewtopic.php?f=30&t=43374
- Many menu items are now as C4D Commands. So they can be called by shortcuts and placed to anywhere. You can find them in "Customize Commands...".
"Start Octane Render" will open and start a render in Live Viewer. Other commands should be familiar from octane menus.
- New option for LV. "Show alpha", this is a switch for background checkerboard.
- A few small fixes.
Check also Standalone 2.12.1 from here: http://render.otoy.com/forum/viewtopic.php?f=33&t=43126
changes for 2.11.2
- fix for broken render region
- fix on missing texture replacement from project info->textures
- Coherent is off by default
changes since RC2
- fix on "stopping the render problem" while passes are active
- fixed mistaken option for fast geometry updates, now it's fast as RC1
- fix for popup dialog on non-english versions
- stability revisions on node editor, fixed closing problem for R16
changes for 2.11.1 RC2
- Improvements on render passes for LV and animation rendering
- Revised arealight handling
- New interactive help window (Help->Interactive help or help button in tags)
changes for 2.10.0 and 2.11.0
- Speed improvements for Object detection on Interactive rendering
- fix for memory leaks
- render passes
- hair render fixes on vpost(R15/R16)
- R16 version
- Gradient texture fix on LiveDb downloads
- Fixes for broken materials in LiveDb
- Fix for opengl previews of Mix materials
- Fix for motion blur problem on Hypernurb, etc..
- Fix for nodegraph for reverse sizing and visual elements
- better support for some C4D shaders in standard materials
- support for axyz anima plugin
- New noise texture type
- Highlight compression parameter on camera imager
- Improvements on color correction node(saturation, hue, contrast)
- Fixes and improvements on Render Passes
- Checkerboard on LV for better alpha presentation
- Custom default environment color
- Luminance multiplier for luminance channel of C4D materials
- Static noise parameter on DL,PT kernels
- Fixed native render passes. Render Passes is accesible from Octane render settings. No need to use C4D multi-passes. Still have some missing features which are will be fixed on next release.
IMPORTANT INSTALL NOTES:
This version requires Nvidia driver 335.xx or newer(Cuda6.0).
Also matching version of Standalone 2.1x is highly recommended.
And remove all old plugin files before installing. Any version conflict or old drivers can cause crashes
Cuda driver for Macos: http://www.nvidia.com/object/macosx-cud ... river.html
Quick note for New Render Passes usage:
Not yet documented but, don't use C4D multi-pass system. Activate it from Octane render setting -> Renderpasses.
Some passes will not available on Picture Viewer. But it will be saved to hdd. I'll try to fix this issue soon.
2.12.2 Windows version (R12-R16)
http://render.otoy.com/customerdownload ... .2-win.zip
(Note for R16: it may not be stabile enough, if you have problems please use R15 version)
2.12.2 MacOsX version (R13-R15)
http://render.otoy.com/customerdownload ... Macosx.zip
Check this topic for Octane changes
Octane Standalone 2.11.1: http://render.otoy.com/forum/viewtopic.php?f=33&t=42854
Speed test on new impromevements on object update detection
[vimeo]http://www.vimeo.com/108597468[/vimeo]
Demo scenes for 2.00
http://render.otoy.com/customerdownload ... amples.zip
Demo scenes for 1.50
http://render.otoy.com/customerdownload ... amples.zip
Facebook page:
https://www.facebook.com/octaneforcinema4d
A new free tutorial by Christof
[vimeo]http://www.vimeo.com/108846254[/vimeo]
Also a new commercial training set by InlifeThrill Designs
http://inlifethrill.com/trainings/octan ... cinema_4d/
NET RENDER document: http://render.otoy.com/manuals/Standalo ... ge_id=1248
Supported features:
Displacement(activate with displacement checkbox in properties)
Hair rendering
Full motion blur for geometry and camera
Rounded edges
Opensubdiv
Render regions
Distributed rendering
Daylight+texture environment
Random color texture for instances
Bug reports:
I'll be happy, if anyone can be spesific with bug reports.
I need to know that plugin version/Os/HW, bugreport zip. Last operations before crashes.
Please post your reports in topic of version which is related.
Thanks for contributions
Best regards,
Ahmet Oktar