Maximum Emitters per scene?
Posted: Thu Oct 09, 2014 3:52 pm
Hi
I guess I'm really starting to get down to the nitty gritty of making a complex animation with Octane.
I am currently stumped on this one. If I merge in 3x emitters (seperate shaders in Carrara) with an existing scene that already has a number of emitters, then my merged in ones don't show.
If I remove the objects holding the existing emitters then new ones show. See pics below.
The dark one is showing the existing emitters on the back wall (nice built-in bokeh blur btw), the lighter one with the existing emitter objects removed shows the merged in emitters shining brightly.
I'm confused!
I guess I'm really starting to get down to the nitty gritty of making a complex animation with Octane.
I am currently stumped on this one. If I merge in 3x emitters (seperate shaders in Carrara) with an existing scene that already has a number of emitters, then my merged in ones don't show.
If I remove the objects holding the existing emitters then new ones show. See pics below.
The dark one is showing the existing emitters on the back wall (nice built-in bokeh blur btw), the lighter one with the existing emitter objects removed shows the merged in emitters shining brightly.
I'm confused!