Ennis house 3D Tour (Los Angeles). Frank Lloyd Wright. 3D An
Posted: Mon Oct 06, 2014 3:54 pm
https://www.youtube.com/watch?v=GVeV27zEQ5k
A tour around the showrooms of Ennis house (Frank Lloyd Wright). In 3d. Carrara scene.
It's an Octane render of my 3d set based on Frank Lloyd Wrights Ennis house based in Los Angeles.
This model has been a labor of love right from when I learned that Ennis house was used in the Sci Fi Classic “Blade Runner”.
I attempted to follow in the producers footsteps by building my own Ennis house in order to use parts of it in a similar style apartment I am building for the Sci Fi Funk animated movie.
The model it’s self took months of effort on and off over approximately one and a half years. The rendering was completed in just under 3 weeks including animation. I have a modest rig so it was rendering days/eves most of the time. I cut footage, keeping only the best shots.
I used Carrara to build the model and the Octane plug in to render it. The set exhausts Carrara’s ability to provide editing frame rate, and so it is rendered in pieces.
I’d like to make a version 2 at some point to expand the model, provide more dramatic lighting and correct a few errors.
I shall be constructing a “making of” video for 3d enthusiasts. More info at.
http://www.facebook.com/scififunk
A tour around the showrooms of Ennis house (Frank Lloyd Wright). In 3d. Carrara scene.
It's an Octane render of my 3d set based on Frank Lloyd Wrights Ennis house based in Los Angeles.
This model has been a labor of love right from when I learned that Ennis house was used in the Sci Fi Classic “Blade Runner”.
I attempted to follow in the producers footsteps by building my own Ennis house in order to use parts of it in a similar style apartment I am building for the Sci Fi Funk animated movie.
The model it’s self took months of effort on and off over approximately one and a half years. The rendering was completed in just under 3 weeks including animation. I have a modest rig so it was rendering days/eves most of the time. I cut footage, keeping only the best shots.
I used Carrara to build the model and the Octane plug in to render it. The set exhausts Carrara’s ability to provide editing frame rate, and so it is rendered in pieces.
I’d like to make a version 2 at some point to expand the model, provide more dramatic lighting and correct a few errors.
I shall be constructing a “making of” video for 3d enthusiasts. More info at.
http://www.facebook.com/scififunk