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Does network render work with backburner?
Posted: Thu Sep 25, 2014 9:22 pm
by Olitech
Hi all, does anyone know if Octane Net Render would work through Backburner?
Thanks!
best,
O
Re: Does network render work with backburner?
Posted: Thu Sep 25, 2014 10:21 pm
by Karba
Olitech wrote:Hi all, does anyone know if Octane Net Render would work through Backburner?
Thanks!
best,
O
Don't think it is possible. You have to activate network rendering via UI.
Re: Does network render work with backburner?
Posted: Thu Sep 25, 2014 11:16 pm
by Olitech
Ah, ok thought so.
Thanks Karba!
Best,
O
Re: Does network render work with backburner?
Posted: Fri Sep 26, 2014 3:12 am
by HHbomb
It would be a nice addition for network rendering, for now I can't work on my Workstation when netrendering.
Re: Does network render work with backburner?
Posted: Fri Sep 26, 2014 1:18 pm
by Olitech
Karba wrote:Olitech wrote:Hi all, does anyone know if Octane Net Render would work through Backburner?
Thanks!
best,
O
Don't think it is possible. You have to activate network rendering via UI.
Wait a minute, Karba, you mean net render can only be activated through the Octane Render Viewport? Won't work through Max's render output as well?
best,
O
Re: Does network render work with backburner?
Posted: Fri Sep 26, 2014 2:50 pm
by HHbomb
It can render via "render" (not only octane viewport) but you can't render just with slaves, main computer is rendering too. Now in 2.10 I saw that you can have more that one occurrence of octane in main computer.
Wait and see...
Re: Does network render work with backburner?
Posted: Fri Sep 26, 2014 3:16 pm
by glimpse
HHbomb wrote: Now in 2.10 I saw that you can have more that one occurrence of octane in main computer.
Wait and see...
what does that exactly mean? if You have a server/slave rig it could be used by multiple users? don't get it..
Re: Does network render work with backburner?
Posted: Fri Oct 03, 2014 1:48 am
by 3dgeeks
We have had Octane Backburner + Network rendering working.
1. I think we had to first open Max and Octane panel on the slave,
2. Choose all the computers that you want to Distribute to, again with max open on the slave.
3. Send the render from your workstation via backburner to the slave.
The Daemons on all the distributed slaves should show the IP of the main slave in the CMD window and also if you use GPUX you can see the GPU ramp up to 100%
Anyhow its not a very good solution. I think the best way will be when Otoy gets time, that they can make a GPU manager that can control all GPUs and priorities on the render farm from one interface.
Re: Does network render work with backburner?
Posted: Fri Oct 03, 2014 4:07 am
by Olitech
Very clever workaround...
Maybe not the most elegant solution, but you got it to work!
May I ask how fast your network is?
Best,
O
Re: Does network render work with backburner?
Posted: Fri Oct 03, 2014 2:02 pm
by 3dgeeks
We are running Gigabit ethernet. What i am finding is that when we are distributing to 2 or 3 computers the whole nextwork just about freezes up, and i can barely get the internet. It seems that Octane distributed takes up a lot of bandwith.
I considering of running a second network just for Octane distributed as most of our computers have 2 network ports. Karba do you think its possible to tell Octane to use a specific IP or network port?